{"id":5857,"date":"2026-05-11T10:30:04","date_gmt":"2026-05-11T08:30:04","guid":{"rendered":"https:\/\/hacnumedia.org\/?p=5857"},"modified":"2026-05-11T10:32:11","modified_gmt":"2026-05-11T08:32:11","slug":"puppetry-in-the-midst-of-technological-change","status":"publish","type":"post","link":"https:\/\/hacnumedia.org\/en\/puppetry-in-the-midst-of-technological-change\/","title":{"rendered":"Puppetry in the Midst of Technological Change<br>"},"content":{"rendered":"\n<p class=\"is-style-chapo\"><strong>Digital technology is reshaping how cultural experiences are created and experienced, including in artistic fields where craftsmanship and hands-on skills remain central. Puppetry is a perfect example. A gathering organized last April as part of the PEPR ICCARE program explored the professional transformations underway and the new possibilities opened up by digital tools. Here\u2019s a quick recap.<br\/>    <\/strong><strong><br\/><\/strong><\/p>\n\n<p>On April 10, nearly fifty professionals gathered at <a href=\"https:\/\/chartreuse.org\/site\/\">La Chartreuse de Villeneuve lez Avignon<\/a>. Researchers and cultural practitioners alike came together around a shared passion: puppetry. The event, titled Writing and Construction in the Digital Age, was organized within the framework of PEPR ICCARE and promised \u201cacceleration.\u201d Whether that term is appropriate remains open to debate, especially at a time when everything seems to be speeding up and artists increasingly need time to think, experiment, and create, argues Christian Giriat, dramaturgy advisor at La Chartreuse. \u201cDigital space requires slowing down,\u201d he says. How? \u201cYou have to glitch,\u201d he replies.<br\/>      <\/p>\n\n<h2 class=\"wp-block-heading\"><strong>A Database of Puppetry Dramaturgies<br\/><\/strong><\/h2>\n\n<p>During the event, <a href=\"https:\/\/cv.hal.science\/didier-plassard\">Didier Plassard<\/a> and <a href=\"https:\/\/ufr1.www.univ-montp3.fr\/fr\/annuaire_recherche\/carole-guidicelli\">Carole Guidicelli<\/a> presented Puppetplays, a database containing thousands of analytical entries on plays produced in Western Europe from 1600 to the present day. The project complements the <a href=\"https:\/\/artsdelamarionnette.eu\/\">Puppet Arts Portal (PAM)<\/a>: while <a href=\"https:\/\/puppetplays.eu\/\">Puppetplays<\/a> focuses on texts and dramaturgical techniques, PAM centers more on puppets as objects.<br\/>The scope of the work is impressive and built on a clear premise, the researchers explain: greater visibility leads to deeper knowledge of puppetry as an art form. Although the project has no longer received funding since 2025, its creators continue collaborating to expand and sustain the database.<br\/>The impact of digital technology was also a central topic during the roundtable discussion \u201cUses and Misuses of Electronics and Digital Technology.\u201d Moderated by <a href=\"https:\/\/cv.hal.science\/julie-sermon\">Julie Sermon<\/a>, professor of contemporary theater history and aesthetics, the conversation brought together four artists and one researcher.<br\/>     <\/p>\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1746\" height=\"1454\" src=\"https:\/\/hacnumedia.org\/wp-content\/uploads\/2026\/04\/table-ronde-1.jpg\" alt=\"\" class=\"wp-image-5813\" srcset=\"https:\/\/hacnumedia.org\/wp-content\/uploads\/2026\/04\/table-ronde-1.jpg 1746w, https:\/\/hacnumedia.org\/wp-content\/uploads\/2026\/04\/table-ronde-1-900x749.jpg 900w, https:\/\/hacnumedia.org\/wp-content\/uploads\/2026\/04\/table-ronde-1-768x640.jpg 768w, https:\/\/hacnumedia.org\/wp-content\/uploads\/2026\/04\/table-ronde-1-1536x1279.jpg 1536w\" sizes=\"auto, (max-width: 740px) 100vw, 740px\" \/><figcaption class=\"wp-element-caption\">table ronde \u00ab Usages et d\u00e9tournements de l\u2019\u00e9lectronique et du num\u00e9rique \u00bb<\/figcaption><\/figure>\n\n<h2 class=\"wp-block-heading\"><strong>DIY Tech<br\/><\/strong><\/h2>\n\n<p>\u201cI\u2019m one of those people who\u2019s instinctively drawn to a screen whenever it lights up,\u201d says director and head of pedagogy at <a href=\"https:\/\/www.theatre-aux-mains-nues.fr\/\">Th\u00e9\u00e2tre aux Mains Nues<\/a>, <a href=\"https:\/\/cie-laboiteasel.com\/fr\/team\/mathieu-enderlin\">Mathieu Enderlin<\/a>. To examine our relationship with machines, he contrasts the passive role we adopt in front of screens with the active engagement required to make sense of his non-figurative puppets. \u201cI create a confrontation between an image that jumps right at us and the place where the spectator has to make an imaginative effort in order for the character to exist,\u201d he explains.<br\/><\/p>\n\n<p>In his first production, <a href=\"https:\/\/lemouffetard.com\/saison-2017-18\/spectacles\/cubix\">Cubix<\/a>, he used video mapping on wooden pixels\u2014\u201c<a href=\"https:\/\/fr.wikipedia.org\/wiki\/Voxel\">voxels<\/a>,\u201d as he specifies\u2014to create a playful, constantly shifting space for manipulation. In <a href=\"https:\/\/cie-laboiteasel.com\/fr\/show\/bad-block\">Bad Block<\/a>, connected blocks blink and buzz, immersing audiences in a sensory adventure. In <a href=\"https:\/\/puppetgazette.net\/code-source-randiese-enderlin\/\">Code Source<\/a>, he flips the immersive headset around: by facing the screen toward the audience, he projects a gaze outward while he himself can no longer see anything.<br\/>A self-described techno-curious beginner, Enderlin enjoys getting his hands dirty in order to blow apart the black box. \u201cBy trying to make things work, I push the whole thing forward.\u201d<br\/>  <\/p>\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"CUBiX Teaser\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/jfKSTk3b0aw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n<h2 class=\"wp-block-heading\"><strong>\u201cTechnology Slows Us Down\u201d<br\/><\/strong><\/h2>\n\n<p>Fleur Lemercier also works hands-on with wires and circuitry. Yet the director\u2014trained in mathematics and geographic information science, and a member of France\u2019s first hackerspace,<a href=\"https:\/\/www.tmplab.org\/\"> \/TMP\/LAB<\/a>\u2014long resisted the pull of <a href=\"https:\/\/www.youtube.com\/watch?v=sw6TLaQItAU\">electronic puppetry<\/a>. \u201cI wanted to make \u2018normal\u2019 puppets,\u201d she laughs.<br\/>After falling in love with shadow theater, she began designing custom-built devices tailored to her artistic needs. In her <a href=\"https:\/\/compagniefleurlemercier.fr\/index.php\/matiere-sombre\/\">Ombres sonores trilogy,<\/a> Lemercier mechanized her instruments so she could accelerate or slow down music at will, while also developing her own \u201clight organ\u201d for free improvisation.    <\/p>\n\n<figure class=\"wp-block-embed is-type-video is-provider-vimeo wp-block-embed-vimeo wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Mati\u00e8re Sombre \/\/ teaser\" src=\"https:\/\/player.vimeo.com\/video\/710319783?dnt=1&amp;app_id=122963\" width=\"640\" height=\"360\" frameborder=\"0\" allow=\"autoplay; fullscreen; picture-in-picture; clipboard-write; encrypted-media; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\"><\/iframe>\n<\/div><\/figure>\n\n<p>In each of her productions, the technology is manipulated openly onstage, and audiences are invited to interact with the setup. \u201cThe goal is to make people interested in technology in its concrete forms, and to encourage them to feel capable of thinking critically about it,\u201d the puppeteer explains.<br\/>If she develops her own technologies, she says, it is also out of necessity: hiring the technical expertise she needs is expensive. \u201cWhen we ask robotics engineers to work on our projects, the first thing they ask about is the budget,\u201d adds researcher S\u00e9verine Reyrolle. \u201cObviously, we can\u2019t compete.\u201d<br\/>Echoing Christian Giriat\u2019s call to \u201cglitch,\u201d Reyrolle pushes back against the idea that technology necessarily moves fast. \u201cNew technologies slow us down. It takes countless iterations before anything actually works.\u201d Lemercier estimates that her residency periods have doubled, while her construction time has increased tenfold.      <\/p>\n\n<h2 class=\"wp-block-heading\"><strong>Technology Was Always Part of Puppetry<br\/> <\/strong><\/h2>\n\n<p>David Girondin-Moab and researcher S\u00e9verine Reyrolle conceived <a href=\"http:\/\/ha.i.ku\">Open Ha.I.ku<\/a> as both an educational and experimental work. In the piece, a robot manipulates objects based on prompts written by audience members. The resulting text is then interpreted as a song by a platform similar to Suno.<br\/>For Girondin-Moab, the connection between AI and puppetry is obvious: \u201cPuppetry already contains, in embryonic form, what new technologies are capable of revealing,\u201d he argues.<br\/>The performance is preceded by a presentation exploring the links between puppets, automatons, and AI. According to Reyrolle, this conversation \u201clowers the level of hostility and allows people to enter into the experience.\u201d A Q&amp;A session with the audience follows the performance.<br\/>      <\/p>\n\n<p>Independent artist <a href=\"https:\/\/www.instagram.com\/kostadismizaras\/\">Kostadis Mizaras<\/a> was also initially resistant to these technologies. Yet when he first put on a virtual reality headset, he recognized the sensation of trying on a puppet that wasn\u2019t his own. \u201cThe avatar behaved like a puppet,\u201d he summarizes. As with physical objects, he plays with weight: the weightlessness of an avatar contrasted with the cumbersome heaviness of the headset itself. Since then, he has participated in hybrid performances combining live and remote interaction.<br\/>    <\/p>\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Kostadis Mizaras, Chrysanthi Badeka, Anastasios Theodoropoulos :: DIGITAL PERFORMANCE NOW symposium\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/NWwKwfdlKjk?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n<p>\u201cWe can\u2019t switch off the technological world, so we have to engage with it,\u201d Mizaras says. His view of technological change as an unavoidable movement sparked lively\u2014and at times emotional\u2014debate among participants. Discussions ranged from failure and the Luddite movement to the environmental and social impacts of AI.<br\/>For advocates of digital experimentation, however, these technologies can expand theatrical practice in meaningful ways. \u201cIt\u2019s a starting point, something we share,\u201d Mathieu Enderlin concludes, in a conciliatory tone. \u201cAt the very least, it\u2019s a wonderful place to ask these questions.\u201d<br\/>It would be hard to put it better.   <\/p>\n\n<p class=\"is-style-signature\"> Elsa Ferreira<\/p>\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Digital technology is reshaping how cultural experiences are created and experienced, including in artistic fields where craftsmanship and hands-on skills [&hellip;]<\/p>\n","protected":false},"author":9,"featured_media":5856,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[36],"tags":[38],"class_list":["post-5857","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-feedback","tag-hybrid-creation","entry"],"_links":{"self":[{"href":"https:\/\/hacnumedia.org\/en\/wp-json\/wp\/v2\/posts\/5857","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hacnumedia.org\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hacnumedia.org\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hacnumedia.org\/en\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/hacnumedia.org\/en\/wp-json\/wp\/v2\/comments?post=5857"}],"version-history":[{"count":1,"href":"https:\/\/hacnumedia.org\/en\/wp-json\/wp\/v2\/posts\/5857\/revisions"}],"predecessor-version":[{"id":5858,"href":"https:\/\/hacnumedia.org\/en\/wp-json\/wp\/v2\/posts\/5857\/revisions\/5858"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hacnumedia.org\/en\/wp-json\/wp\/v2\/media\/5856"}],"wp:attachment":[{"href":"https:\/\/hacnumedia.org\/en\/wp-json\/wp\/v2\/media?parent=5857"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hacnumedia.org\/en\/wp-json\/wp\/v2\/categories?post=5857"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hacnumedia.org\/en\/wp-json\/wp\/v2\/tags?post=5857"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}